Knowledge base
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- Insight
9th December 2023
Our Creative Workshops: Iteration
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- Round Up
13th November 2023
Creative tech – for fun! Come and see us in action.
We are showcasing alongside Xist at this yeats Family Attractions Expo.
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- Insight
23rd August 2022
3 things the metaverse will be, 3 it won't be and 3 it already is (written by a non-expert)
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- Insight
1st February 2022
The case for immersive accessibility tools
The Metaverse isn't just fun and games
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- Insight
26th January 2022
Exploring our own world via the Metaverse
Touted as the future, the Metaverse is a hot new destination that we should all be clambering to visit
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- Insight
5th November 2021
What does Meta mean for the immersive tech sector?
Mark Zuckerburg has made it official: the metaverse is the future
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- Virtual Reality
- Round Up
3rd June 2021
Our top five Oculus Quest games
The best VR games to try at home
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- Insight
27th May 2021
A quick guide to… Drone footage
Drones have transformed the way we can film – making epic aerial shots possible at a cost effective price
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18th May 2021
A quick guide to... App development
Many creative technology solutions rely on apps – which is why we offer comprehensive app development as well as robust back-end systems to support the projects we build
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- Insight
4th May 2021
A quick guide to... Creative animation
Bringing messages alive through efficient and effective storytelling
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- Insight
- Virtual Reality
26th April 2021
A quick guide to... Virtual reality (VR)
Exploring one of our core services and how it all began for us: virtual reality
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- Insight
14th April 2021
6DoF vs 3DoF
Understanding degrees of freedom
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- Insight
26th March 2021
Heights, camera, action
Top tips for capturing the best 360 drone footage
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- Insight
- 360 Video
16th March 2021
A quick guide to... 360 video
How 360º video can immerse viewers in stories in a truly memorable way
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- Insight
5th March 2021
A quick guide to... Game development
How and why games are such a great way to grab an audience’s attention
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- Augmented Reality
- Insight
19th February 2021
A quick guide to… Augmented reality (AR)
Exploring how AR experiences enable brands to bring an exciting mix of the real and the virtual to their audiences
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- Insight
5th February 2021
A quick guide to... Web-based platforms
Enabling brands and organisations to target key audiences with a focussed and easily-accessible browser-based experience
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- Insight
8th January 2021
Top tips for virtual events
What you need to know before you hold a virtual event
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- Insight
8th December 2020
A virtual lifeline for live events
How digital solutions can help bolster the events industry
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- Augmented Reality
- Insight
19th November 2020
Really augmenting AR
How we are sidestepping the limitations of handheld devices
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- Insight
5th October 2020
Powering up
Why we're excited for the next-gen gaming tech
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- Insight
- Mixed Reality
15th September 2020
Mixed reality capture with Oculus Quest
Find out how we create our mixed reality content
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- Insight
25th August 2020
Virtually identical
How accurate 3D assets are more important than ever before
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- Insight
- Virtual Reality
4th December 2019
Looking for the lighter option
Moving on from backpack PC-powered location-based VR experiences
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- Insight
2nd October 2019
4D: Increase the immersion
How ‘4D’ setups are making VR experiences more real
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- Insight
- Augmented Reality
24th July 2019
The significance of Spark AR
What is Spark AR?
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- Insight
17th July 2019
Making space for sound design
Why audio can make or break your VR experience
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- Insight
27th June 2019
Shaping meaning
Understanding visual language when conceptualising 3D characters
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- Insight
5th June 2019
Top tips for interactive VR and 360 stories
How to plan out branching narratives for VR and 360
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- Insight
- Virtual Reality
12th March 2019
VR design principles
Useful VR user interface tips
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- Insight
28th January 2019
VR: Intuitive interaction
How not to break the spell of VR
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- Review
11th December 2018
Suits you
The pros of markerless motion capture
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- Insight
12th November 2018
Unity versus Unreal
Choosing your game engine
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- Insight
5th October 2018
Photos and lasers
Getting a head start in 3D modelling
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- Insight
- Virtual Reality
17th September 2018
The future of the virtual classroom
What does the future hold for VR in schools?
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- Insight
- Virtual Reality
2nd March 2018
VR's place in marketing
Marketing: in a world of short attention spans, VR offers something new
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- Insight
15th February 2018
Raising the AR game
What Apple’s ARKit update really means for brands
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- Insight
- Augmented Reality
31st July 2017
The golden rules of AR
A few lessons we’ve learned when developing marker-based augmented reality experiences
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- 360 Video
- Insight
30th May 2017
Telling compelling stories in 360
Telling compelling stories in 360 - how do we do it?
Do you have a message you want to convey? A situation that needs simulating, or an audience that needs reaching? Whatever your challenge – we have the ideas, the experience, and the equipment to help.